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▲ | Collages
TCC | Editorial
Logotypes
Lendas Gaúchas | Branding
Pulando a poça | Video
VDK | Package
Nutella | Package
Sex on the beat | Poster
Parcão | Signage
Hexapolis | Board Game
Roberta Sant'anna | Web
De Stijl | Poster
Playdoh | Poster
Design Material | Infographic
This is not a flyer | Editorial
Super Interessante | Editorial
Fii | Surface
Silhouettes | Illustration
Bubble g | Generative

Hexapolis is a board game developed as an academic assignment. Each player starts with the same amount of money and a shared objective, ranging from the manufacture of a chair prototype to the invention of special, bus-friendly sneackers. Throughout the game, players must visit vendors, manage resources, borrow money and establish contracts; as the game progresses, players must react to random events, both positive and negative, and deal with the challenges imposed by the competition. The game is won by whoever first obtains all the necessary parts, completing the project. Hexapolis is named after its unusual grid shape.
Made in collaboration with Eric Pautz, Rosana Reiter and Rafael Poloni.